Age Of Empires 2 Campaign Sound Files
Mar 7, 2016 - -Monks don't have any sound at all; no unit sound, no conversion sound, no healing sound -Farms' out-of-food-sound disappears -Ram attack-sounds disappear -Campaign texts: Usually when I updated my local data and started a campaign mission the intro text works fine and the first few ingame-texts. PC / Computer - Age of Empires II - Campaign Voices - The #1 source for video game sounds on the internet! PC / Computer - Age of Empires II - Campaign Voices - The Sounds Resource Wiki Sprites Models Textures Sounds Login.
Age Of Empires 1 Campaigns
Hey guys I'm making a scenario so I'm probably going to have multiple questions over the course of the next couple weeks. I want to insert a sound trigger that goes off when a unit walks into a certain area. The trigger is easy to make happen, but I don't know how to hear what each sound file sounds like without having to test the scenario like 100000 times with each one individually in order to find one that I like. Is there any way to know what they sound like without testing the scenario? The files all have number labels in the scenario editor.
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